POV-Ray : Newsgroups : povray.unofficial.patches : Tesselation and mesh data extraction patches : Re: Tesselation and mesh data extraction patches Server Time
9 May 2024 18:13:50 EDT (-0400)
  Re: Tesselation and mesh data extraction patches  
From: Christoph Hormann
Date: 18 Dec 2000 12:30:46
Message: <3A3E49C1.2B818210@gmx.de>
Chris Huff wrote:
> 
> I agree, it would be nice if a sphere could use a geodesic tesselation,
> a cube could be done with 12 triangles, etc...

But that would not work for CSG.  You would either have to calculate the
boundary lines between the different parts or calculate the CSG of
different solid meshes separately.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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